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Dungeons & Dragons 4th Edition For Dummies is the only introductory guide that uses plain-English to explain what you need to know to start your very own D&D campaign. Topics covered include: Finding a Game Learning the Rules Choosing a Character Creating a Character D&D etiquette Becoming a Dungeon Master ...and Much More! Newly revised material includes two new chapters: Building Your Character Online and Playing Your Best Online, as well as cool new powers for fighters, rogues, wizards, clerics and high-level monsters.

  • Foreword(第xxiii頁)
  • Introduction(第1頁)
    • About This Book(第1頁)
    • Why You Need This Book(第2頁)
    • How to Use This Book(第2頁)
    • How This Book Is Organized(第3頁)
    • Icons Used in This Book(第4頁)
    • Where Do I Go From Here?(第5頁)
  • Part I: D&D Crash Course(第7頁)
    • Chapter 1: Preparing for Adventure(第9頁)
    • Chapter 2: Your First Character(第21頁)
    • Chapter 3: Starting Out as a Fighter(第31頁)
    • Chapter 4: Starting Out as a Rogue(第41頁)
    • Chapter 5: Starting Out as a Wizard(第51頁)
    • Chapter 6: Starting Out as a Cleric(第61頁)
    • Chapter 7: Playing the Game(第71頁)
    • Chapter 8: Practice Session(第91頁)
    • Chapter 9: Finding a D&D Game to Join(第99頁)
  • Part II: Building a D&D Character(第109頁)
    • Chapter 10: Defining Your Character(第111頁)
    • Chapter 11: Choosing a Class(第127頁)
    • Chapter 12: Picking a Race(第143頁)
    • Chapter 13: Figuring Out Your Character’s Ability Scores(第151頁)
    • Chapter 14: Choosing Powers(第159頁)
    • Chapter 15: Selecting Feats(第185頁)
    • Chapter 16: Picking Skills(第199頁)
    • Chapter 17: Choosing Armor, Weapons, and Gear(第209頁)
    • Chapter 18: Advancing Your Character(第223頁)
  • Part III: Playing Your Best Game(第229頁)
    • Chapter 19: Handling Yourself in a Fight(第231頁)
    • Chapter 20: Making the Most of Magic(第251頁)
    • Chapter 21: Roleplaying and Working Together(第275頁)
    • Chapter 22: Character Building for Experts(第291頁)
  • Part IV: The Art of Dungeon Mastering(第301頁)
    • Chapter 23: Running the Game(第303頁)
    • Chapter 24: Building a Dungeon(第323頁)
    • Chapter 25: Keeping Your Players Happy(第345頁)
  • Part V: The Part of Tens(第355頁)
    • Chapter 26: The Ten Best Fighter Powers(第357頁)
    • Chapter 27: The Ten Best Rogue Powers(第363頁)
    • Chapter 28: The Ten Best Wizard Powers(第369頁)
    • Chapter 29: The Ten Best Cleric Powers(第373頁)
    • Chapter 30: The Ten Best Low-Level Monsters(第377頁)
    • Chapter 31: The Ten Best Mid-Level Monsters(第383頁)
    • Chapter 32: The Ten Best High-Level Monsters(第389頁)
    • Chapter 33: The Ten Best D& D Novels(第393頁)
  • Appendix A: Glossary(第397頁)
  • Index(第411頁)
紙本書 NT$ 704
單本電子書
NT$ 493

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